Demon

= Demon = 8200 Hit Points 12000 Experience Points per kill

Summon/Convince:  --/--

Abilities:  Melee (0-550), Great Fireballs (100-250), Great Energy Beams (300-400), Mana Drain, Self-Healing, Summons 1 Fire Elemental.

Pushable:

Push Objects:

Walks around:  None

Est. Max. Damage:  1200 ~, 1400~ with summons

Immune to:  Fire, Energy, Poison, Invisibility, Paralysis

Neutral to:  Physical, Ice Sounds: "Your soul will be mine!"; "MUHAHAHAHA!"; "CHAMEK ATH UTHUL ARAK!"; "I SMELL FEEEEEAAAR!"; "Your resistance is futile!" .

Task : 6666 kills

Field Notes:  Demons are the servants of evil. More or less devoted servants of Zathroth, they cause strife and havoc wherever they appear. Their masters are known as Demonlords, Demon Overlords and Archdemons. It is said that in one room behind the Edron Hero Cave, a Demon can spawn even if there's people inside, but it has not been confirmed.

Location:  Corrupted Island in Abukir, Edron Hero Cave, Demon Helmet Quest, The Annihilator Quest room, One can also be seen in Ghostlands, however it can't be reached nor killed.

Strategy:  One of the strongest monster spawns in the game. You cannot solo hunt these monsters until extremely high levels hoping for profit or good exp. The best way of killing them is with one good blocker and one or two good mages. Bring a lot of backpacks of SD's (it's not worth going for demons with only 10 backpack SD's) and many UH's. It's better to use Boots of Haste at lower levels instead of Steel Boots (arguably) because Demons are fast and staying diagonal can be hard.

Loot:  0-250 gp, Golden Sickle, Talons, Orb, Small Emerald, Double Axe, Meat, Fire Mushroom, Stealth Ring, Devil helmet (semi-rare), Ring of Healing (semi-rare), Platinum Amulet (semi-rare), Fire Axe (semi-rare), Demon Shield (semi-rare), Purple Tome (semi-rare), Ice Rapier (rare), Giant Sword (rare), Might Ring (rare), Mastermind Shield (very rare), Golden Legs (very rare) Blazing Crossbow (very rare), Magic Plate Armor (extremely rare)