Minotaur

100 Hit Points 100 Experience Points per kill

Summon/Convince:  330/330 (Illusionable)

Abilities:  Melee (0-45).

Pushable:

Push Objects:

Walks around:  Fire, Energy, Poison

Est. Max. Damage:  45 hp per turn

Immune to:  None Neutral to:  Physical, Energy, Poison, Life Drain

Sounds: "Kaplaar!" "Hurr".

Task:  5000 kills

Field Notes:  A minotaur will never retreat (they fight until death). A Strong Half-Human, Half-Bull creature.

Location:  Mino Hell (Rookgaard), Two outside Bear Room Quest, (Rookgaard) and also 2x on the premium side, Mintwallin, Folda, Minotaur Pyramid, Outlaw Camp, Kazordoon minotaur cave, Plains of Havoc, Elven Bane, Deeper Vilias Dungeon (level 50+ to open the door), Ancient Temple, Maze of Lost Souls, Thais Minotaur Camp.

Strategy:  If you are in Rookgaard, avoid attacking them alone, especially if there are more monsters around, it is easier to just run or trap them with boxes. In the mainland, they should not pose a major threat to a prepared adventurer.

Loot:  0-28 gp, Meat, Chain Armor, Axe, Chain Helmet, Brass Helmet, Plate Shield, Sword, Mace, Shovel, Bronze Amulet (rare), Minotaur Hoof (rare)